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Getting Started with SpriteKit book

Getting Started with SpriteKit by Jorge Jordan

Getting Started with SpriteKit



Download Getting Started with SpriteKit

Getting Started with SpriteKit Jorge Jordan ebook
ISBN: 9781785887338
Publisher: Packt Publishing, Limited
Format: pdf
Page: 182


We are going to build simple 2d game using SpriteKit and Swift. This series of articles will introduce you to two of Apple's latest technologies, Swift and SpriteKit. Otherwise, keep reading on to get started with Sprite Kit! Your first task is to create Sprite Kit Team 11 total! Before we get started, I wanted to discuss how Metal compares to higher level frameworks like Sprite Kit, Scene Kit, or Unity. Getting started: Now lets get our hands dirty with SpriteKit. This section covers the basics of making 2D games with Sprite Kit. Learn how to do it using SpriteKit's Scene Editor here! Introduction to the Sprite Kit Scene Editor Getting Started with the Scene Editor. Oct 31, 2013 - 12 min - Uploaded by Kii Cloud and Kii Cloud. Core Graphics Tutorial Part 1: Getting Started · Caroline Begbie on Getting Started. Before you implement the touch handling, first you'll create a basic Sprite Kit scene displaying the sprites and artwork. You are going to create a game similar to Mega Jump.





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